What Is The Future Of Mobile App Development?

mobile app future

Your smartphone lets you buy your favorite products when you are traveling in the subway and even when you are in bed. It opens the vast world of entertainment to you just in a matter of a few taps and lets you do many serious tasks, such as ordering a medicine which isn’t available at local pharmacies. You can buy groceries using an app in your smartphone and, you can also get home pick-up of your dirty clothes, as well as get them cleaned or dry-cleaned, ironed and delivered back to your home.

You can even set time for your blinds to automatically close so that the morning sunlight does not awake you before you complete your sleep. A smartphone app can direct you through ways into unknown and update whether there is traffic in your area or not. You can also share important data and files with your peers and make money transactions in your accounts or pay on shopping sites.

Texting, calling, listening to music, watching videos, getting reminded about scheduled appointments are some basic uses of smartphones.

So, smartphones are all over the place and, now this is no secret that our future belongs to apps. But what’s the future of apps all smartphones completely depend on?

Here are the top 5 trends which will soon become the core of every mobile app development in future.

Mobile centered IoT to get more purposes

IoT

Internet of Things (IoT) exists long before anybody thought of smartphones. The IoT was laid down even before Kevin Ashton coined the term Internet of Things. But, there were certain technology-related obstructions and, the main of them was to not have easy wireless connectivity with devices. When smartphones were launched, they came with the high-speed internet and several connectivity mediums like Bluetooth, Wi-Fi, and infrared which companies and developers spotted ideal for IoT apps.

The support to hardware in these devices has naturally quickened more IoT focused mobile app developments. This is the reason we will see a rising number of apps being developed around the concept of IoT. As anticipated, nearly 27 billion of home appliances and devices will use the technology of IoT by 2020. Doubtlessly, apps would let users connect and control these devices effortlessly without the limitation of time and place.

The market already has the mobile-IoT based lights, power outlets, air-conditioning systems, and a variety of others home and office appliances.

M-Commerce to lead online selling and buying

There is a noticeable rise in shopping-searches triggered by smartphone-devices. Businesses in e-retailing know it. This is where the m-commerce app development emerges as one the most advanced approaches allowing retailers easily to easily go online with their m-commerce apps.

On the other hand, m-commerce itself is nothing new but only an evolution of e-commerce. In fact, both e-commerce and m-commerce seem to walk shoulder to shoulder and in some case, they complement each other. But with the customers’ rising preference of for mobile devices, retailing businesses have to focus more in m-commerce. Naturally, there will be more developments for m-commerce apps.

So, do not think that m-commerce is causing a fadeout to e-commerce. M-commerce is basically e-commerce only but in mobile devices, through mobile apps.

More mobiles apps using cloud technologies

cloud technologies

Cloud computing is still an exclusive trend in the IT industry. Things powering it more and more are the growing storage requirements, ease of use, automatic software updates and users’ thirst for boundless access along with flexibility. Cloud computing has been exponentially growing at a rate of 4.5 times faster than the rate of IT spending since 2009. As per the experts of the field, the rate will exceed six times than the rate from 2015 to 2020.

Because the cloud based apps are basically web apps using HTML5, CSS3 and, JavaScript and server-side languages, such as C++ or Web application frameworks of the developer’s choice such as PHP, Rails and, Python in the core, they are quite affordable for all business sorts and sizes. When developing these apps, the main cost investment goes into a single project that can be easily applied to the cloud.

Also, cloud-apps operate through a cloud sever which means these they depend on the browser engine of a device. To perform operations, these apps only use the browser or browser engine of a device. With the support of framework specific APIs, cloud mobile apps can use almost all native device’s features like accelerometer, location, camera, etc.

As a matter of fact, all cloud apps are essentially web apps that are either provided as mobile websites or into native wrappers. But not all web apps are cloud apps.

Wearable Devices

wearable

Nowadays, wearable devices are the most advanced medium to interact with technology. Apple’s watch and Google glass are some ultramodern examples. Application developers, for better communication, will develop new apps connecting a wide range of useful gadgets with smartphones.

Projecting wearable technology as the future of mobility isn’t hype at all. We generally mean wearable technology just by glasses, watches, and bracelets, but they are some consumer-products only.

The key trait that makes a gadget or device to be wearable is how easily it can be interacted, with almost no requirement of providing inputs.

A true wearable gadget or device is one which can deliver results “with a limited set of inputs operations”.

Let us understand why it’s very important for the wearable device to work with a limited set of inputs.

When devices become capable of performing operations with limited inputs, they become useful for a lot of purposes such as drivers or pilot at the wheel needs to perform a certain function on the device and they are capable of doing that without touching their mobiles. The disabled community will greatly benefit with wearable technology. There is a wearable jacket for those who are deaf so that that they can feel the music. There is a watch as the wearable gadget for blinds so that they can touch it to see to check time.

So there may be several uses of the wearable technology, but it will happen only if it becomes lighter and can be operated with the limited set of inputs.

Wearable devices are small and, they cannot have a full-featured platform like smartphones do. They will need connectivity with user’s device and, thus there will be the requirement of wearable mobile application developments.

Location & Motion Sensing

Almost all smartphones – either iPhones or Android phones – come with inbuilt location competency which can be used in apps for a variety of purposes. With the capability of sensing locations, apps can be developed for tasks like fitness tracking, vehicle navigation, geo-tagging, distance measuring, games and a lot more.

Then there is motion sensor which can be used in apps for anti-theft, games, power saving, and so on. There are other sensors like geomagnetic, ultrasonic, Wi-Fi and beacon-connectivity which we will see being used innovatively and intelligently in the future mobile app development projects.

 

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